Archive for the 'programming' Category
Simplified Network Protocol Design using Serializable Objects presentation for GatorLUG
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I gave a presentation to the GatorLUG tonight about a LUG project (Ninja Sudoku) and how to do very simple network protocol design using Serializable objects in your favorite Object Oriented language. It’s here:
Really, this entry is entirely too geeky and starved of information to be of any worth to any one, but I’m leaving it up ’cause I can. Nyah.
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